Entry for the 2020 Extra Credits Game Jam, theme of "take care." A 2D puzzle game in which you carry a fragile, unwieldy object through spaces to safely deliver it to a destination. A game (prototype) by Stefan Terry and Cristina D'Ancona.

StatusPrototype
PlatformsHTML5
Rating
Rated 3.7 out of 5 stars
(3 total ratings)
AuthorStefan
GenrePuzzle
Made withUnity
Tags2D, ecjam, Fairy Tale, Game Jam, Physics, Pixel Art, take-care

Comments

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Very cool! Took me a few tries but I completed it. I love the art style and soundtrack.

The only issues I had were the controls being a bit too sensitive and this strange pinballing effect when there are too many thorns nearby. I guess you already know about this since you have some sort of timer to prevent this. Also, some of the high pitched notes in the soundtrack can sound a bit annoying sometimes, especially with headphones.

Great work!

A really cool concept, and I really love the art! I found the controls were a bit "all or nothing" though, which made precision movement very difficult.

I like how there are two mechanics at play, with the player avoiding thorns and the egg avoiding the walls, or being hit to hard. I think the movement of the player is a little fast though.

It was great how you played with the mechanic, but I was immortal! xD

That's intentional! The player doesn't have health, only the egg does.

Thanks for playing!

Good game 8.5/10 maybe make the speed a bit less it feels odd

I really like it, Its quite polished as well! 5/5 :)